The Coalition ha annunciato i dettagli riguardanti l’aggiornamento di Marzo dedicato a Gears of War 4 che trovate elencati di seguito e che sarà pubblicato il prossimo Martedì 6 Marzo alle ore 19.00.
- 11 nuovi obiettivi verranno aggiunti martedì
- L’Hammerburst sarà l’unica arma secondaria in modalità Core
- L’aggiornamento Competitive 2.6 è stato pubblicato oggi.
- Carmine Pack tornerà disponibile e la serie 3 sarà ora droppabile
Di seguito trovate l’elenco (in lingua inglese) dei nuovi obiettivi:
Versus
- Slaying It (100G) – Get 5,000 kills in Versus Multiplayer from March 2018 onwards (Public Only)
- I’m on Fire! (50G) – Earned 5 kills in Versus Multiplayer with more kills than deaths (Public Only)
- Getting Competitive (50G) – In Versus, win 25 matches in Competitive playlists (Public Only)
Horde
- School Of ’08 (25G) – In Private Horde, complete 50 consecutive waves of Horde on Hardcore or higher without the team building any fortifications
- Quick And Dirty (50G) – Complete 25 consecutive waves of Horde Lite or Frenzy
- In and Out (50G) – Complete 25 consecutive waves of Horde Lite or Frenzy on Insane
- Know Your Role: Scout (35G) – As a Scout, pickup 10,000 power during active combat in one Horde match
- Know Your Role: Engineer (35G) – As an Engineer, build 10 fortifications you have an active Card for in one Horde match
- Know Your Role: Heavy (35G) – As a Heavy, add 50 ammo for launchers or Heavy Weapons in a Weapons Locker in one Horde match
- Know Your Role: Sniper (35G) – As a Sniper, headshot 30 Scions, Pouncers, DR-1s or Snipers in one Horde match
- Know Your Role: Soldier (35G) – As a Soldier, kill 40 enemies from cover and have 100 Lancer kills in one Horde match

Di seguito trovate i dettagli per l’aggiornamento Competitive 2.6
Dropshot
- Ammo on Pickup: 4 (was 3)
Enforcer
- Magazine rounds: 40 (was 30)
- Headshot damage: 125% (was 105%)
Markza
- Magazine rounds: 6 (was 5)
Note: This change is currently not reflected in the UI, and will be fixed for final Competitive Tuning deployment after the Beta - Headshot gibs and executions have been re-enabled
Overkill
- Ammo on Pickup: 12 (was 16)
- Maximum Effective Range Increased by 66.6%
- Short Range increased by 50%
- Medium Range increased by 100%
- Long Range increased by 100%
- Escalation: The Overkill can now be placed as a secondary or centerline weapon

