Capcom e Dimps hanno rilasciato da quasi un mese Street Fighter V: Arcade Edition, ossia un grande aggiornamento per il titolo picchiaduro uscito nel corso del 2016. Ebbene gli sviluppatori hanno annunciato l’arrivo di un’ulteriore update per il videogioco che andrà a risolvere alcuni bug, oltre che migliorare il bilanciamento generale.
La patch in questione è attesa per il mese corrente. Qui sotto riportiamo il changelog.
Akuma
Bug Content
When performing the V-Skill Rakan against Ken’s Shinryuken, Akuma had a tendency to move backwards upon performing the Rakan Gokyaku.
Fix Content
Fixed the movement value for Rakan Gokyaku, eliminating the phenomenon.
Menat
Bug Content
The active frames for each of her normal throws without the crystal ball were 2F.
Fix Content
Fixed so that the active frames for each of her normal throws is 3F, the same as with the crystal ball.
Urien, Ibuki
Bug Content
When activating their V-Triggers Aegis Reflector and Rokushaku Horokudama against an opponent who is getting hit, one extra hit was added to the combo scaling count.
Fix Content
Fixed so that the combo scaling count for Aegis Reflector and Rokushaku Horokudama on activation is the same as before.
Urien
Bug Content
With his V-Skill Metallic Aura active, during the forward dash attack movement of Tyrant Blaze, upon absorbing an enemy attack with the armor property Urien would gain complete invincibility for the remaining duration of the move.
Fix Content
Fixed so that Urien will not lose his hurtboxes upon taking a hit against the armor of Tyrant Blaze with Metallic Aura active.
Abigail
Bug Content
Abigail could cancel the first hit of Abigail Punch (each strength) into V-Trigger.
Fix Content
Fixed so that Abigail cannot cancel into V-trigger from the first hit of Abigail Punch.
Abigail
Bug Content
During the forward movement of the max-charge Metro Crash, Abigail gained an unintended number of armor hits.
Fix Content
Fixed so that Abigail will have two hits of armor during the forward-movement attack portion of max-charge Metro Crash.
Laura
Bug Content
When performing Shock Dance from a normal move cancel, the proper combo scaling was not applied.
Fix Content
Fixed to apply the proper V-Trigger activation combo scaling when Shock Dance is activated from a normal move cancel.
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